Dr. Popper game, now with networked high scores
Those of you who have been following my blog for a while, or have been through the silverlight.net gallery, know about my Dr. Popper game. One of the things I was really looking forward to when I ported it to Silverlight 2 was to provide a server-based high score board. I'm pleased to announce that this is now deployed.
I used a combination of WCF and SubSonic to implement this, and I plan on creating a more general purpose high score system that you can use in your own game, so for now, if you want any more details on how I put this together, let me know.
You can play the new version here:
http://www.bluerosegames.com/brg/games.aspx